Monday, May 10, 2021
One of the great things about BSW is the people you meet, but if you’re developing a physical product it can be difficult to connect with a community and resources relevant to the challenges you face. The reality is your challenges don’t stop at the end of BSW and there continues to be a need to connect with physical product people for guidance, questions, and help. In the shutdown last year, the Physical Products Track launched a Slack workspace for the community – but the community is only as big as the people who make it up, so we are ‘re-launching’ this year.
We are a group of seasoned veterans who understand the common challenges in creating physical products. So, bring a drink! Or three... and join us (our support group) for conversations and networking for those addicted to making stuff. Email [email protected] about your addiction to receive an invitation to join the (support group) workspace.
Tuesday, May 11, 2021
It’s been said, “Hardware is hard.” There are obviously real challenges with component lead times, engineering resources, cash flow, and Murphy’s Law out to derail development at every turn, but can these difficulties be mitigated? Is “Murphy’s Law” actually due to a lack of defined requirements or foresight about what could go wrong?
In this session, two seasoned product development professionals will be looking at the hardware design cycle and how development risks can be mitigated through engineering analysis and testing during the early development phases. Attendees will walk away with ideas for how to approach their own physical product designs:
•How to effectively capture and communicate requirements
•How to uncover issues early to prevent late-state development derailments
•How to design in ‘hooks’ to more easily resolve late discovery of issues
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