Tuesday, February 8, 2022
Design Sprints have become an increasingly common tool in Design, Technology, and Business in recent years – teams rely on them to make decisions that are core to their product. When covid appeared in 2020 and many teams went remote-first overnight, this meant that designers everywhere were taking a crash course in facilitating remote collaboration.
In this talk, Eugenia will speak about adapting the Google Sprint Process (and other processes / methods) to the new remote-first world, and will share unique insights gathered from online classroom studio collaborations, serving diverse learning needs. The material was developed in collaboration with Rachel Simpson, and they explain how to run a design sprint or collaborative workshop with remote participants (with suggested tools), unpack common challenges that facilitators may face, and discuss how to pick and choose methods to become a more flexible advanced facilitator.