Everyone likes VR/AR to escape the real world, but you can’t escape regulations when doing business in the metaverse. How do you monetize user experiences? What are the legal and taxation requirements we need to deal with? How do you account for inflation/deflation in a virtual economy? Leaders from venture capital, monetization, blockchain and cryptocurrency sectors will share some of their insights, predictions and what they’re doing to prepare so game development can thrive in the metaverse.
Real World Regulations in the Metaverse: What Do You Need to Prepare For?
Chris Hewish, President of Xsolla, is an award winning and well respected Interactive Executive and Studio Head, with experience driving operations and go-to-market strategies across all segments of the video game industry.
Having directly designed and produced over 50 games generating more than $1B in sales, Chris displays a rare and successful combination of creative and business acumen in an ever-changing industry.
An avid gamer, Chris leveraged that passion into a successful career making games. His triple threat skill-set combines... the design and production skills of a developer, with the business and strategic acumen of a publisher, and the brand marketing sensibilities of a media executive.
Chris has used these skills to lead multi-team video game studios and global interactive business units with hundreds of employees at companies like Activision Blizzard, DreamWorks Animation, Survios, Skydance, and Xsolla. He’s also an active member of the Forbes Technology Council, serving as a subject matter expert and industry-leading voice for the global gaming community.
Mr. Gatto co-heads Sheppard Mullin’s Blockchain Team and its Games Team. He has been a thought leader and strategic advisor to companies dealing with blockchain and NFTs, games, virtual worlds, AR/VR, AI and social media issues. For more than 30 years he has been providing strategic advice on all aspects of intellectual property and technology law, especially ones driven by new business models and/or disruptive technology. His practice focuses on blockchain (including blockchain games, cryptocurrency/NFTs); interactive entertainment (metaverses, virtual worlds, games, AR, VR, fantasy sports, esports); digital art, AI and online gambling. He advises clients on IP strategies, development and publishing agreements, licensing and technology transaction agreements and tech regulatory issues (securities, gambling, AML). Mr. Gatto has been involved with blockchain since 2012 and has been recognized as a thought leader by leading organizations including Best Lawyers in America 2021-2022; Cryptocurrency, Blockchain and Fintech Trailblazer, The National Law Journal, 2018; and Thought Leader on Blockchain & Cryptocurrencies, National Law Review, 2018.
Emily Stonehouse is the Chief Compliance Officer at Linden Lab, where she is responsible for the company’s compliance functions. Emily has over 20 years of experience and joined Linden Lab from Pacific Coast Bankers Bank (PCBB), where she served as the Bank Secrecy Act (BSA) Officer. In that role she completely restructured the BSA Program to meet current regulatory expectations. Prior to PCBB, Emily was Vice President of Anti-Money Laundering (AML) Operations at Charles Schwab, as well as the AML Officer for optionsXpress, a subsidiary of Schwab. In these roles she worked extensively with regulators, auditors and various internal stakeholders to comply with the laws and regulations for anti-money laundering and sanctions programs.