Samsung Next presents a panel discussion about the rise of monetization in gaming, and its growth beyond professional, full-time gamers and streamers to hobbyists and casual players. Hear from a group of founders providing monetization strategies to the gaming community at a variety of levels and learn about new possibilities for both professional and amateur players.
Paths to Monetization for Gamers Both Professional and Amateur
As Managing Director and Global Head of Investments, Brendon oversees the fund's global activities, including its operations and the financial investments made in early stage founders building in the technology areas of AI, blockchain, fintech, healthtech, infrastructure, and mediatech. He has over 20 years experience investing in early stage technology companies and previously served as a founding general partner of Altos Ventures where he was an early investor in Roblox and Coupang. Prior to Altos Ventures, he was a strategy and management consultant in the media, consumer and technology industries.
Austin Woolridge is Co-Founder and CEO of Player’s Lounge. Using Players’ Lounge, gamers can place bets on matches they’re playing against others. Users can play in solo head-to-head matches, tournament formats, or with friends to win real money. Players’ Lounge connects players to an opponent with the tap of a button, and users are earning millions of dollars in prizes every month in The Lounge. Players’ Lounge offers those that aren’t already pro gamers or streamers the opportunity to raise the stakes and walk away with some cold hard cash.
Doron is President of StreamElements, the end-to-end platform for livestream and video on demand production, monetization, audience engagement, brand sponsorships, and influencer marketing. Offering the only full stack of 100% cloud-based tech and business solutions, combined with legendary customer service, StreamElements supports over 780k channels across Twitch, YouTube, and Facebook Gaming. In addition, brands, media and influencer agencies, talent agencies and management firms, esports teams and publishers all leverage StreamElements tech and services to run global sponsorships and other activations.
Shahar Sorek is the Chief Marketing Officer at Overwolf, the all-in-one technology platform that enables creators to build, distribute, and monetize in-game apps and mods. With over 12 years of experience in the games and technology industry, Shahar has founded and managed leading startups including 7 Elements Studios, a game studio specializing in massive-multiplayer-online strategy games. Prior to joining Overwolf, he was CMO at Spacemesh, where he led branding efforts, go-to-market strategies, and product marketing execution. Shahar has also held advisory positions at GK8, Treebute.io, and Flytrex where he shaped the narrative and strategy of the venture with a focus on the go-to-market audience and the companies’ investors. In his past, Shahar worked as a creative producer and actor in Hollywood and Israel and is a former five-time Israeli national champion in Taekwondo.