Thursday, January 27, 2022

- PST
How to Enable Massive Virtual Worlds
Herman Narula
Herman Narula
Improbable, Founder
Dean Takahashi
Dean Takahashi
GamesBeat, Lead Writer

Networked games aren’t easy to build, especially ones with hundreds or thousands of players interacting with each other. But that’s what the metaverse, or big virtual worlds, will require. This means we’re going to need a new generation of technology, in addition to better computing infrastructure, to support a real-time metaverse with billions of players. We’ll talk about this with Herman Narula, CEO of Improbable.