Wednesday, January 26, 2022
Kim Libreri has helped make cool special effects in movies and craft the tools that game developers use to make games with near-perfect imitations of reality. He has seen the world of games and movies and technology converge. We’ll ask him what he thinks about the tools we have to automate the building of the metaverse, and the challenges in interoperability that we could face for a long time. We’ll talk about how close the metaverse can get to imitating reality, and the things that we’ll be able to do in the metaverse that we can’t do in real life.
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