Tuesday, January 25, 2022

- PST
Reaching More Players via Inclusive Game Design
Tara Voelker
Tara Voelker
Microsoft, Xbox Game Studios Accessibility Lead
Osama Dorias
Osama Dorias
WB Games Montréal, Senior Game Design
Laura Teclemariam
Laura Teclemariam
Netflix, Director of Product Innovation, Animation
Renee Gittins
Renee Gittins
IGDA, Executive Director

We’ve pulled together a mix of creative experts across the industry for an inspiring discussion on the many ways to think about, and integrate, accessibility and inclusivity into the gaming experience. From design to the developmental process, they’ll share actionable ways to engage more players and build an impassioned fanbase.