Thursday, January 27, 2022

- PST
A Metaverse for Enterprises: Non-Gaming Industrial Virtual Worlds
Nivedita Ojha
Nivedita Ojha
Autodesk, Vice President of Platform and Data Strategy
Richard Kerris
Richard Kerris
NVIDIA, Vice President of Omniverse Development Platform
Marc Petit
Marc Petit
Epic Games, General Manager, Unreal Engine
Dean Takahashi
Dean Takahashi
GamesBeat, Lead Writer

The metaverse presents an enormous opportunity for enterprises to transform their businesses. With advances in 3D and simulation technology, individual artists, collaborative teams, and even AI agents can share creations and build digital assets and environments that all companies will need to make the metaverse seem real. We’ll look at all the ways that virtual worlds can prove useful as companies big and small plant their stakes in the emerging landscape. We can explore whether games and industrial simulations will help each other out in fleshing out the realized vision of the metaverse beyond social gatherings.